Challenge App Leaderboard
2012
Design
The evolution of the leaderboard I designed for the Challenge App. The Photoshop comps (color images) were created by Jacob Morse. Alas, we never had time to complete the "leaderbot" mascot, shown at the end.
- Challenge App Leaderboard
- This project was about information design. Below is the evolution of the interactive "leaderboard" I designed for the Challenge App while working for Dynamo Labs. Designer Jacob Morse did the Photoshop comps.Dynamo Labs was a first-round recipient of Facebookâs fbFund, a $10 million grant fund established by Founders Fund, Accel Partners and Facebook.
The finished product. The purpose of Challenge App is to help friends track and share their progress toward common goals, like losing weight or training for a marathon. Because, as we all know, peer pressure and accountability are the best motivators.
The traditional concept of a leaderboard. Useful as a starting point, but how can you improve it to convey the full story, not just the sum total of progress, but also the individual battles (i.e. progress updates) on the way to completing a goal? How can you incorporate gaming principles to make it fun and engaging? And how can you do all this without overwhelming the user?




Alas, we never had time to finish "Leader-Bot", the Challenge App mascot.
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The idea was to build a robot entirely out of newspaper (except for motors and electronics) without using adhesive. This was a creative exercise, just to see if it could be done.Engineering, Design2012 -
The idea was to build a robot entirely out of newspaper (except for motors and electronics) without using adhesive. This was a creative exercise, just to see if it could be done.Engineering, Design2012 -
Over spring break (2011) I participated in an Immersion Design Experience (IDE) through the Innovation Gymnasium at SMU. The goal was to program a handful of robots to coordinate their actions using swarm algorithms and GPS data.Engineering, Design2012 -
An ongoing personal project to create a wrist-based sensor that captures fine-grained gestural movements of a person's hand and fingers (think "Minority Report"). The goal is to keep the sensor simple and inexpensive by making up the difference in the software. Everything will ultimately be open-sourced. The sensor is mounted on a Slap Bracelet, an Arduino microcontroller board translates the analog tendon-pressure signals into digital output, and the output is visualized on a Mac using a library developed by "Plusea" from the High-Low Tech group at MIT Media Lab.Engineering, Design2012 -
A lesson in how to ruin a plasma cutter. Made during some down time at the Innovation Gymnasium at SMU. The mustang is SMU's mascot; it's supposed to look like he's running through water... or something like that...Design2012 -
These are some questions I've asked myself while reading the research of others.Engineering2012
The personal website of computer science student Tyler Fields.
Creative Commons: attribution / non-commercial / share alike
Creative Commons: attribution / non-commercial / share alike